After an entertaining book to read? Looking for the perfect book to gift to your dad/mother/sister/anyone. This article showcases our top picks for the best Game Ai books.
Best Game Ai Books
Looking for a book to read in 2021? Explore this list of the best Game Ai books. This list was curated with thanks to ISBNdb and images partially provided by Unsplash.
If you have a book suggestion, feel free to drop it in the moderated comment section at the bottom of the article.
AI Game Engine Programming
AI Game Engine Programming by Schwab, Brian was published in 2008-12-22T00:00:01Z. It was officially published by Cengage Learning and has the ISBN: 1584505729.
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Author: Schwab, Brian
Date Published: 2008-12-22T00:00:01Z
Publisher: Cengage Learning
ISBN:1584505729
Ai Game Programming Wisdom (game Development Series)
Ai Game Programming Wisdom (game Development Series) by Steve Rabin was published in 2002. It was officially published by Charles River Media and has the ISBN: 1584500778.
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Author: Steve Rabin
Date Published: 2002
Publisher: Charles River Media
ISBN:1584500778
Game AI Pro 2
Game AI Pro 2 by Steven Rabin was published in 20150417. It was officially published by CRC Press and has the ISBN: 1482254808.
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Author: Steven Rabin
Date Published: 20150417
Publisher: CRC Press
ISBN:1482254808
Let’s Talk!: Das Spiel Der Heiklen Fragen
Let’s Talk!: Das Spiel Der Heiklen Fragen by Werner, Rita , 1965- was published in 2007. It was officially published by Eichborn and has the ISBN: 3821837160.
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Author: Werner, Rita , 1965-
Date Published: 2007
Publisher: Eichborn
ISBN:3821837160
AI for Game Developers: Creating Intelligent Behavior in Games
AI for Game Developers: Creating Intelligent Behavior in Games by David M. Bourg, Glenn Seemann was published in 2004-08-10T00:00:01Z. It was officially published by O’Reilly Media and has the ISBN: 0596005555.
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Author: David M. Bourg, Glenn Seemann
Date Published: 2004-08-10T00:00:01Z
Publisher: O’Reilly Media
ISBN:0596005555
Ai Game Programming Wisdom 2 (game Development Series)
Ai Game Programming Wisdom 2 (game Development Series) by Steve Rabin was published in 2003-12-09. It was officially published by Charles River Media and has the ISBN: 1584502894.
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Author: Steve Rabin
Date Published: 2003-12-09
Publisher: Charles River Media
ISBN:1584502894
Game AI Pro
Game AI Pro by Steven Rabin was published in 20130911. It was officially published by CRC Press and has the ISBN: 1466565977.
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Author: Steven Rabin
Date Published: 20130911
Publisher: CRC Press
ISBN:1466565977
Game Ai Pro: Collected Wisdom Of Game Ai Professionals
Game Ai Pro: Collected Wisdom Of Game Ai Professionals by Steven Rabin was published in 2013. It was officially published by A K Peters/crc Press and has the ISBN: 1466565969.
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Author: Steven Rabin
Date Published: 2013
Publisher: A K Peters/crc Press
ISBN:1466565969
Girls Make Media
Girls Make Media by Mary Celeste Kearney was published in 20130821. It was officially published by Taylor & Francis and has the ISBN: 1135474796.
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Author: Mary Celeste Kearney
Date Published: 20130821
Publisher: Taylor & Francis
ISBN:1135474796
Embedded Linux System Design and Development
Embedded Linux System Design and Development by P. Raghavan was published in 20051221. It was officially published by CRC Press and has the ISBN: 1420031619.
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Author: P. Raghavan
Date Published: 20051221
Publisher: CRC Press
ISBN:1420031619
Artificial Intelligence for Games
Artificial Intelligence for Games by Millington, Ian, Millington, Ian, Funge, John was published in 2009-08-06T00:00:01Z. It was officially published by CRC Press and has the ISBN: 0123747317.
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Author: Millington, Ian, Millington, Ian, Funge, John
Date Published: 2009-08-06T00:00:01Z
Publisher: CRC Press
ISBN:0123747317
Official (ISC)2 Guide to the CISSP-ISSMP CBK
Official (ISC)2 Guide to the CISSP-ISSMP CBK by Joseph Steinberg was published in 20150521. It was officially published by Taylor & Francis and has the ISBN: 1466578963.
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Author: Joseph Steinberg
Date Published: 20150521
Publisher: Taylor & Francis
ISBN:1466578963
Game AI Pro 2: Collected Wisdom of Game AI Professionals
Game AI Pro 2: Collected Wisdom of Game AI Professionals by was published in 2015-04-24T00:00:01Z. It was officially published by A K Peters/CRC Press and has the ISBN: 1482254794.
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Author:
Date Published: 2015-04-24T00:00:01Z
Publisher: A K Peters/CRC Press
ISBN:1482254794
Game AI Pro 2
Game AI Pro 2 by Steven Rabin was published in 20150417. It was officially published by Taylor & Francis and has the ISBN: 1498760422.
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Author: Steven Rabin
Date Published: 20150417
Publisher: Taylor & Francis
ISBN:1498760422
Emotion Notions: Modeling Personality In Game Character Ai
Emotion Notions: Modeling Personality In Game Character Ai by Erik Henry Vick was published in 2009. It was officially published by Cengage Learning Ptr and has the ISBN: 1598635271.
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Author: Erik Henry Vick
Date Published: 2009
Publisher: Cengage Learning Ptr
ISBN:1598635271
Game AI Pro 360: Guide to Tactics and Strategy
Game AI Pro 360: Guide to Tactics and Strategy by Steve Rabin was published in 20190906. It was officially published by Taylor & Francis and has the ISBN: 0429619804.
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Author: Steve Rabin
Date Published: 20190906
Publisher: Taylor & Francis
ISBN:0429619804
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Millington, Ian was published in 2006-06-21T00:00:01Z. It was officially published by Morgan Kaufmann and has the ISBN: 0124977820.
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Author: Millington, Ian
Date Published: 2006-06-21T00:00:01Z
Publisher: Morgan Kaufmann
ISBN:0124977820
Ai For Game Developers.
Ai For Game Developers. by Glenn Seemann was published in 2008. It was officially published by Unknown and has the ISBN: 3440099938.
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Author: Glenn Seemann
Date Published: 2008
Publisher: Unknown
ISBN:3440099938
AI for Game Developers
AI for Game Developers by David M Bourg; Glenn Seemann was published in 20040723. It was officially published by O’Reilly Media, Inc. and has the ISBN: 1491900105.
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Author: David M Bourg; Glenn Seemann
Date Published: 20040723
Publisher: O’Reilly Media, Inc.
ISBN:1491900105
Introduction to Game AI
Introduction to Game AI by Kirby, Neil was published in 2010-06-17T00:00:01Z. It was officially published by Cengage Learning PTR and has the ISBN: 1598639986.
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Author: Kirby, Neil
Date Published: 2010-06-17T00:00:01Z
Publisher: Cengage Learning PTR
ISBN:1598639986