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20 Best Video Game Design Books to Read in 2021 | Book List

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After an entertaining book to read? Looking for the perfect book to gift to your dad/mother/sister/anyone. This article showcases our top picks for the best Video Game Design books. 

Best Video Game Design Books

Looking for a book to read in 2021? Explore this list of the best Video Game Design books. This list was curated with thanks to ISBNdb and images partially provided by Unsplash.

If you have a book suggestion, feel free to drop it in the moderated comment section at the bottom of the article.


Book Title: Video Game Design: List Of Home Computers By Video Hardware

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Video Game Design: List Of Home Computers By Video Hardware

Video Game Design: List Of Home Computers By Video Hardware by Books, LLC was published in 2010. It was officially published by and has the ISBN: 1156656702.


Book Title: Video Game Design

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Video Game Design

Video Game Design by Michael Salmond was published in 20170706. It was officially published by Bloomsbury UK and has the ISBN: 1474255450.


Book Title: Video Game Design

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Video Game Design

Video Game Design by Matthew Hawkins was published in . It was officially published by and has the ISBN: 158115481X.


Book Title: Once Upon A Pixel: Storytelling And Worldbuilding In Video Games

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Once Upon A Pixel: Storytelling And Worldbuilding In Video Games

Once Upon A Pixel: Storytelling And Worldbuilding In Video Games by Eddie Paterson, Timothy Simpson-williams, Will Cordner was published in 2019. It was officially published by Crc Press and has the ISBN: 1138499765.


Book Title: Video Game Design

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Video Game Design

Video Game Design by Matthew Hawkins was published in . It was officially published by and has the ISBN: 158115481x.


Book Title: Video Game Design

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Video Game Design

Video Game Design by Michael Salmond was published in 2016-02-25. It was officially published by Bloomsbury Publishing and has the ISBN: 1472567498.


Book Title: Once Upon A Pixel: Storytelling And Worldbuilding In Video Games

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Once Upon A Pixel: Storytelling And Worldbuilding In Video Games

Once Upon A Pixel: Storytelling And Worldbuilding In Video Games by Eddie Paterson, Timothy Simpson-williams, Will Cordner was published in 2019. It was officially published by Crc Press and has the ISBN: 1138499773.


Book Title: Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins

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Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins

Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins by Sandy Appleoff Lyons was published in 2019. It was officially published by Crc Press and has the ISBN: 1138086053.


Book Title: Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins

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Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins

Costume Design For Video Games: An Exploration Of Historical And Fantastical Skins by Appleoff Lyons, Sandy, Appleoff Lyons, Sandy, was published in 2019. It was officially published by Crc Press and has the ISBN: 1138085960.


Book Title: Video Game Design Foundations

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Video Game Design Foundations

Video Game Design Foundations by Ploor, D. Michael was published in 2010. It was officially published by Goodheart-willcox Pub and has the ISBN: 1605253022.


Book Title: Video Game Design Foundations

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Video Game Design Foundations

Video Game Design Foundations by D. Michael Ploor was published in February 2013. It was officially published by and has the ISBN: 1619602784.


Book Title: Video Game Design Strategies

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Video Game Design Strategies

Video Game Design Strategies by Joseph Saulter was published in 2008. It was officially published by Career Education and has the ISBN: 0073403024.


Book Title: Video Game Design Revealed

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Video Game Design Revealed

Video Game Design Revealed by Guy W. Lecky-Thompson was published in 2007. It was officially published by Course Technology Ptr and has the ISBN: 1584506075.


Book Title: Video Game Design Composition

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Video Game Design Composition

Video Game Design Composition by Ploor, D. Michael was published in 2013-03-22T00:00:01Z. It was officially published by Goodheart-Willcox (duplicate of GOODW) and has the ISBN: 1605257699.


Book Title: Video Game Design Pro

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Video Game Design Pro

Video Game Design Pro by Surhone, Lambert M., Tennoe, Mariam T., Henssonow, Susan F. was published in 2011. It was officially published by and has the ISBN: 6133572337.


Book Title: The Art Of Darkwatch

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The Art Of Darkwatch

The Art Of Darkwatch by Farzad Varahramyan, Chris Ulm was published in 2005. It was officially published by Design Studio Press and has the ISBN: 1933492015.


Book Title: Nintendo Video Game Designer Shigeru Miyamoto (stem Trailblazer Bios)

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Nintendo Video Game Designer Shigeru Miyamoto (stem Trailblazer Bios)

Nintendo Video Game Designer Shigeru Miyamoto (stem Trailblazer Bios) by Kari Cornell was published in 2016. It was officially published by Lerner Publications Tm and has the ISBN: 1467795313.


Book Title: Shigeru Miyamoto (stem Superstars)

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Shigeru Miyamoto (stem Superstars)

Shigeru Miyamoto (stem Superstars) by Rachel Castro was published in 2019. It was officially published by Norwood House Press and has the ISBN: 1684509211.


Book Title: The Minds Behind The Games: Interviews With Cult And Classic Video Game Developers

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The Minds Behind The Games: Interviews With Cult And Classic Video Game Developers

The Minds Behind The Games: Interviews With Cult And Classic Video Game Developers by Hickey, Patrick , 1983- (author.) was published in 2018. It was officially published by Mcfarland & Company, Inc., Publishers, and has the ISBN: 1476671109.


Book Title: Game Design

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Game Design

Game Design by Source Wikipedia was published in 2013. It was officially published by University-press.org and has the ISBN: 1230638849.

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