After an entertaining book to read? Looking for the perfect book to gift to your dad/mother/sister/anyone. This article showcases our top picks for the best Game AI books.
Best Game AI Books
Looking for a book to read in 2021? Explore this list of the best Game AI books. This list was curated with thanks to ISBNdb and images partially provided by Unsplash.
If you have a book suggestion, feel free to drop it in the moderated comment section at the bottom of the article.
Book Title: AI Game Engine Programming
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AI Game Engine Programming by Schwab, Brian was published in 2008-12-22T00:00:01Z. It was officially published by Cengage Learning and has the ISBN: 1584505729.
Book Title: Ai Game Programming Wisdom (game Development Series)
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Ai Game Programming Wisdom (game Development Series) by Steve Rabin was published in 2002. It was officially published by Charles River Media and has the ISBN: 1584500778.
Book Title: Game AI Pro 2
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Game AI Pro 2 by Steven Rabin was published in 20150417. It was officially published by CRC Press and has the ISBN: 1482254808.
Book Title: AI for Game Developers: Creating Intelligent Behavior in Games
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AI for Game Developers: Creating Intelligent Behavior in Games by David M. Bourg, Glenn Seemann was published in 2004-08-10T00:00:01Z. It was officially published by O’Reilly Media and has the ISBN: 0596005555.
Book Title: Let’s Talk!: Das Spiel Der Heiklen Fragen
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Let’s Talk!: Das Spiel Der Heiklen Fragen by Werner, Rita , 1965- was published in 2007. It was officially published by Eichborn and has the ISBN: 3821837160.
Book Title: Ai Game Programming Wisdom 2 (game Development Series)
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Ai Game Programming Wisdom 2 (game Development Series) by Steve Rabin was published in 2003-12-09. It was officially published by Charles River Media and has the ISBN: 1584502894.
Book Title: Game AI Pro
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Game AI Pro by Steven Rabin was published in 20130911. It was officially published by CRC Press and has the ISBN: 1466565977.
Book Title: Game Ai Pro: Collected Wisdom Of Game Ai Professionals
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Game Ai Pro: Collected Wisdom Of Game Ai Professionals by Steven Rabin was published in 2013. It was officially published by A K Peters/crc Press and has the ISBN: 1466565969.
Book Title: Girls Make Media
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Girls Make Media by Mary Celeste Kearney was published in 20130821. It was officially published by Taylor & Francis and has the ISBN: 1135474796.
Book Title: Embedded Linux System Design and Development
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Embedded Linux System Design and Development by P. Raghavan was published in 20051221. It was officially published by CRC Press and has the ISBN: 1420031619.
Book Title: Artificial Intelligence for Games
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Artificial Intelligence for Games by Millington, Ian, Millington, Ian, Funge, John was published in 2009-08-06T00:00:01Z. It was officially published by CRC Press and has the ISBN: 0123747317.
Book Title: Official (ISC)2 Guide to the CISSP-ISSMP CBK
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Official (ISC)2 Guide to the CISSP-ISSMP CBK by Joseph Steinberg was published in 20150521. It was officially published by Taylor & Francis and has the ISBN: 1466578963.
Book Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals
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Game AI Pro 2: Collected Wisdom of Game AI Professionals by was published in 2015-04-24T00:00:01Z. It was officially published by A K Peters/CRC Press and has the ISBN: 1482254794.
Book Title: Game AI Pro 2
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Game AI Pro 2 by Steven Rabin was published in 20150417. It was officially published by Taylor & Francis and has the ISBN: 1498760422.
Book Title: Emotion Notions: Modeling Personality In Game Character Ai
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Emotion Notions: Modeling Personality In Game Character Ai by Erik Henry Vick was published in 2009. It was officially published by Cengage Learning Ptr and has the ISBN: 1598635271.
Book Title: Ai For Game Developers.
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Ai For Game Developers. by Glenn Seemann was published in 2008. It was officially published by Unknown and has the ISBN: 3440099938.
Book Title: AI for Game Developers
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AI for Game Developers by David M Bourg; Glenn Seemann was published in 20040723. It was officially published by O’Reilly Media, Inc. and has the ISBN: 1491900105.
Book Title: Game AI Pro 360: Guide to Tactics and Strategy
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Game AI Pro 360: Guide to Tactics and Strategy by Steve Rabin was published in 20190906. It was officially published by Taylor & Francis and has the ISBN: 0429619804.
Book Title: Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
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Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) by Millington, Ian was published in 2006-06-21T00:00:01Z. It was officially published by Morgan Kaufmann and has the ISBN: 0124977820.
Book Title: Ai For Game Developers.
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Ai For Game Developers. by Seemann, Glenn was published in 2004. It was officially published by and has the ISBN: 3440099946.